But whereas "Toy Story" has real appeal and is instantly relatable, this movie is an off-kilter mess almost right away. "Wreck-It Ralph" had a lot going for it in my mind, with a "Toy Story"-like conceit where inanimate characters (video game characters this time, not toys) have a secret life of their own when the humans aren't watching. If the kid doesn't start screaming in terror, it's a good movie. Generally speaking I feel like we're so anesthetized by the onslaught of sensory data in today's world that by the time you get your kids into the movie theater and into their seats, you're relieved to just be able to sit for a couple of hours. You need to understand that children do see the details, and worse off, they do not understand them. Know what you can and cannot talk to your child about. You really can't always shelter kids, but I just don't want him to grow up with the wrong ideas because he learned them at his core from an early age. I enjoyed it because I could appreciate the video game references, sarcasm, and satire. I would not show this to kids in their formative years. We understand the social/emotional complexities of this plot line better than an innocent child does. They refortify the idea and the end when he plunges down to kill himself in order to save Candy Crush. To us this concept is funny, to a child it means something. They also talk about how being bad is good, to just be you. The thing that gets me is what business does a 30 year old man (age stated in the movie) have business getting to know a little girl? It is okay to talk to strangers? It's really geared more towards old video game references that only 80's and 90's kids would get.
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